Sunday, December 7, 2014

Batman Arkham Asylum Critique

Hello Gamers!


As promised, today’s blog will be about Batman: Arkham Asylum.

This game was Rocksteady’s first Batman game, and not a bad one in my opinion. The game was very complex in the plot, and used many characters from the Batman Universe. Not many games today use as many villains as were used in this game, and used in such a close manner as (what I consider cannon) the Animated Series
Having said this, here are some items that I must address, as I am a critic.
First of all, something that could have been better was that the grappling system was flawed.
 When needing to get from place to place, Batman uses what’s called a “Grappler” which fires a three pronged cable that he uses to propel himself great distances in the air for many reasons.
 In the game, you could only fire one grapple, and then wait for the full distance to be traveled before launching another.
This wasn’t a huge issue, but compared to the following games and how faster it was being able to launch a cable mid-flight.
Secondly, there are two levels with the widely known Scarecrow villain of Batman’s.


In these missions, Scarecrow uses needles (that were somehow attached to his gloves???) to inject his mind altering drug into Batman.


The only problem with this is: Batman’s armor is triple weave Kevlar (“The Ultimate Guide to The DC Comics Super Hero”), which can withstand bullets, knives, and baseball bats in the game…but a needle!?
Sure! I swear if I was the Joker and knew about this monumental flaw I’d go rob a hospital of all its dirty needles!!!!!!!!!!
Third, I love the whole aux-Batcave under the island, I do. There is just one problem with it.
That problem is the power source, sure you could disguise it as a part of the Arkham Building’s power consumption, but only if there was a major wing being established and the power levels were about to increase anyways, but there was no such lab-extention.
Even if Wayne’s family owned the power grid (which I’m sure they did, or, rather he now), they would need one hell of an excuse or make one hell of a buy-off to let that one slip by.
 I can imagine the spread sheets of power consumption: a flat line like a bird’s eye view of a street that suddenly veers left, or rather up to our perception.  
This would be hard for anyone to disguise, but I’m sure if anyone could, it’s Brucey Boy.
I thoroughly enjoyed this game; don’t get me wrong, these are just little things that I’ve noticed, and I’ll cut them some slack because, it was their first game.
I’m done for this post, and I hope you’ve enjoyed it. Always remember gamers:
Resistance is futile

Word Count: 463

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