As promised, today’s blog will be about Batman: Arkham
Asylum.
This game was Rocksteady’s first Batman game, and not a bad
one in my opinion. The game was very complex in the plot, and used many
characters from the Batman Universe. Not many games today use as many villains
as were used in this game, and used in such a close manner as (what I consider
cannon) the Animated Series
Having said this, here are some items that I must address, as
I am a critic.
First of all, something that could have been better was that
the grappling system was flawed.
When needing to get
from place to place, Batman uses what’s called a “Grappler” which fires a three
pronged cable that he uses to propel himself great distances in the air for
many reasons.
In the game, you could
only fire one grapple, and then wait for the full distance to be traveled before
launching another.
This wasn’t a huge issue, but compared to the following games
and how faster it was being able to launch a cable mid-flight.
Secondly, there are two levels with the widely known
Scarecrow villain of Batman’s.
In these missions, Scarecrow uses needles (that were somehow
attached to his gloves???) to inject his mind altering drug into Batman.
The only problem with this is: Batman’s armor is triple weave
Kevlar (“The Ultimate Guide to The DC Comics Super Hero”), which can withstand
bullets, knives, and baseball bats in the game…but a needle!?
Sure! I swear if I was the Joker and knew about this
monumental flaw I’d go rob a hospital of all its dirty needles!!!!!!!!!!
Third, I love the whole aux-Batcave under the island, I do. There
is just one problem with it.
That problem is the power source, sure you could disguise it
as a part of the Arkham Building’s power consumption, but only if there was a
major wing being established and the power levels were about to increase
anyways, but there was no such lab-extention.
Even if Wayne’s family owned the power grid (which I’m sure
they did, or, rather he now), they would need one hell of an excuse or make one
hell of a buy-off to let that one slip by.
I can imagine the
spread sheets of power consumption: a flat line like a bird’s eye view of a street
that suddenly veers left, or rather up to our perception.
This would be hard for anyone to disguise, but I’m sure if
anyone could, it’s Brucey Boy.
I thoroughly enjoyed this game; don’t get me wrong, these are
just little things that I’ve noticed, and I’ll cut them some slack because, it
was their first game.
I’m done for this post, and I hope you’ve enjoyed it. Always
remember gamers:
Resistance is futile
Word Count: 463
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