Hello Gamers!
Today I’ll be critiquing Batman: Arkham Origins!
Now this game was a great game, full of awesome action,
amazing animation, and astonishing amended acts that the voice cast accomplishes
affluently.
They not only capture the heart and soul of their roles, but
they also sound like they should. What I mean by this is, the characters sound young. Sure you know that they’re
young because it tells you so, but it also helps to have a convincingly sounded
voice cast working with you.
Now, while I certainly enjoyed my time punching my way
through this game, it (as everything does,) had some issues.
First off, I thought the use of another voice actor to play
Bruce Wayne was okay, but the person they used was not. He wasn’t Kevin. He wasn’t
Bale, thank god, but he was no Kevin. He was scary, but not Conroy scary.
The game was short, also. Previous games have been known for
their long story line, and side quests, but this game was severely short in
comparison to Asylum, or City.
The plot in itself was genius. Hell, it was marvelous. But because
it was short, a feeling shared amongst friends of mine who’ve played the game, I
couldn’t help feeling left out. I wanted more. In City, at the end, Batman
comes back, stating that there was more to do. This is how I felt at the end of
city… but it didn’t happen.
There were many characters that were included, but some only
had cameos, and others brief boss battles.
There was no cliff hanger, besides Strange talking about
Asylum. There was no Batman saying a final word. There was just a Christmas carol,
and the game was over.
Sure you can go out and find all of the Riddler packs, or
even brawl your brains out in the fighting simulator to gain accolades.
But all of this is just fat, that I as a gamer tend to cut
off. I will occasionally bite into some fat, when tired of the meat.
Not often do I play through a game more than once, but I definitely
have played through this one more than once, enjoying it every time.
But who’s to say that I’ve played because of the short plot.
Maybe it’s a good thing, that it is short.
Maybe, the Canadian’s intended it to be short so that you
could replay it over and over again, compared to the last games in which it
might have taken several weeks to get it done.
I’ll wrap this one up with this, no matter how bad this game
was, it was WB Montreal’s first game, so I’ll cut them SOME slack… but let’s
hope that the next game will be better.
From all of me have a great week gamers
Resistance is Futile
Word Count: 475
Looking forward to a review of the new game!
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