Tuesday, December 9, 2014

Batman Arkham Origins Review


Hello Gamers!
Today I’ll be critiquing Batman: Arkham Origins!
Now this game was a great game, full of awesome action, amazing animation, and astonishing amended acts that the voice cast accomplishes affluently.
They not only capture the heart and soul of their roles, but they also sound like they should. What I mean by this is, the characters sound young. Sure you know that they’re young because it tells you so, but it also helps to have a convincingly sounded voice cast working with you.
Now, while I certainly enjoyed my time punching my way through this game, it (as everything does,) had some issues.
First off, I thought the use of another voice actor to play Bruce Wayne was okay, but the person they used was not. He wasn’t Kevin. He wasn’t Bale, thank god, but he was no Kevin. He was scary, but not Conroy scary.
The game was short, also. Previous games have been known for their long story line, and side quests, but this game was severely short in comparison to Asylum, or City.
The plot in itself was genius. Hell, it was marvelous. But because it was short, a feeling shared amongst friends of mine who’ve played the game, I couldn’t help feeling left out. I wanted more. In City, at the end, Batman comes back, stating that there was more to do. This is how I felt at the end of city… but it didn’t happen.
There were many characters that were included, but some only had cameos, and others brief boss battles.
There was no cliff hanger, besides Strange talking about Asylum. There was no Batman saying a final word. There was just a Christmas carol, and the game was over.
Sure you can go out and find all of the Riddler packs, or even brawl your brains out in the fighting simulator to gain accolades.
But all of this is just fat, that I as a gamer tend to cut off. I will occasionally bite into some fat, when tired of the meat.
Not often do I play through a game more than once, but I definitely have played through this one more than once, enjoying it every time.
But who’s to say that I’ve played because of the short plot.
Maybe it’s a good thing, that it is short.
Maybe, the Canadian’s intended it to be short so that you could replay it over and over again, compared to the last games in which it might have taken several weeks to get it done.
I’ll wrap this one up with this, no matter how bad this game was, it was WB Montreal’s first game, so I’ll cut them SOME slack… but let’s hope that the next game will be better.
From all of me have a great week gamers
Resistance is Futile
Word Count: 475

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