Saturday, May 2, 2015

Battlefront

Hello Gamers!
I have to tell you all about my excitement with the upcoming Battlefront game being released. Now one cannot compare Battlefront without also looking at the visual similarity of the new Star Wars movie coming out. So I predict that the game might include story or filler similar to the plot of the new movie. Battlefront the first in my opinion was a great game, and so was the second, but I have some reservations about the third, specifically how it looks like it may copy some other modern combat games in functionality and interface. This scares me, to think that we need any more a complicated interface for a game that owes its fun to simplicity. We can only hope that it will stay simple, or at least easy to learn. I also hope that it won’t become so story driven like those other modern games. I think with as much or a little more of story as the previous games will be ample.
One thing to look forward to is I hope that weapons will become somewhat like GTA V, where you can take them, and swap them with ncp’s. This could also work with armor, how armor is upgraded and sold.  This could provide a nice little choice element to the game. There is one downside to that theory though, if it is so, there might be the introduction of money into the game, which is the kind of over non simplicity I’m warning about. I don’t want anything like a micro economy in my galaxy; it will complicate the game too much. These games were meant for fun, not economy.
The last thing I’ll address is my hope for better vehicles in the game. Hopefully we get better vehicle speeds, larger maps to use these vehicles, and possibly better AI to command to get into transport ships like the ones in the movies.
I suggest we all look out for more trailers, and hopefully the game will live up to its predecessors, and remember gamers
Resistance is Futile

Word Count: 347

Sunday, April 26, 2015

Simulator Games

Hello Gamers!
Today let’s talk about the saddest excuses for video games in the world: Simulator games based on the real world activities. They are buggy, most have no story or characters, no play value to begin with, and certainly no thought put in when they were being created and coded. I was watching Nerd Cubed play through “Airportsimulator” today, and, while laughing so hard I nearly fell out of my seat I thought about something. I thought “what if they were meant to be bad”. This thought intrigued me, because it seemed plausible. Games are always so fussed about during development that I think it could work as a good ironic joke.

Then I got to thinking about how stressful it must be for game developers. I mean, they get paid to predict what people will like, and like enough to pay through the nose to play their game. This is what makes me think that some game makers have either gone out of their gored, or decided to put a big prank on the valued member of Steam.

For those of you who don’t know, Airport simulator, like so many other simulators had problems. Physics engines were off, meaning that vehicles bounced off one another like they were bouncy balls. Planes landed as if they were “popping wheeleys” and so on.
A similar thing happened on farm simulator, where tractors had no physics when colliding with cars, seeds were wonky, and the game was just more of an ironic comedy twist on the lives of farmers. Another strange thought occurred to me, “who WANTS to play a game where you are a FARMER?????” I don’t know anyone who owns a computer that they also game on, who also wants an agrarian livelihood.
The only thing to do in that game worth any fun was finding other cars and bouncing into them, and that’s all I have to say to how horrid these games are, and may I suggest: keep your money and invest in better?
Resistance is Futile


Word Count: 344